#include "audio.hpp"
#include "assets.hpp"

AudioModule::AudioModule(entt::registry& registry)
{
    auto const& audio_assets = registry.ctx().get<AudioAssets>();

    registry.ctx().emplace<AudioStreams>(AudioStreams{.music_stream = {.id_left = 0, .id_right = 1},
                                                      .sound_stream = {.id_mono = 2}});
}
