18 lines
254 B
C++
18 lines
254 B
C++
#ifndef ISIMULATIONMANAGER_H_
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#define ISIMULATIONMANAGER_H_
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namespace simulation {
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class ISimulationManager
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{
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public:
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virtual ~ISimulationManager(){}
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virtual void tracePlayerFinishedCallback(string name) = 0;
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};
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} // namespace simulation
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#endif
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