Files
DRAMSys/dram/src/simulation/Simulation.cpp
2014-08-06 09:37:42 +02:00

179 lines
5.9 KiB
C++

/*
* SimulationManager.cpp
*
* Created on: Apr 4, 2014
* Author: jonny
*/
#include "Simulation.h"
#include "../common/TlmRecorder.h"
#include "../common/DebugManager.h"
#include "../common/xmlAddressdecoder.h"
#include "../controller/core/ControllerCore.h"
#include <stdlib.h>
#include <iostream>
#include <fstream>
#include <vector>
#include "../common/Utils.h"
using namespace std;
namespace simulation {
Simulation::Simulation(sc_module_name /*name*/, string pathToResources, string traceName, DramSetup setup,
std::vector<Device> devices) :
traceName(traceName), dramSetup(setup)
{
SC_THREAD(stop);
xmlAddressDecoder::addressConfigURI = pathToResources + string("configs/amconfigs/") + setup.addressmapping;
Configuration::memconfigUri = pathToResources + string("configs/memconfigs/") + setup.memconfig;
Configuration::memspecUri = pathToResources + string("configs/memspecs/") + setup.memspec;
setupTlmRecorder(traceName, pathToResources, setup, devices);
instantiateModules(pathToResources, devices);
bindSockets();
setupDebugManager(traceName);
calculateNumberOfTransaction(devices, pathToResources);
}
void Simulation::setupDebugManager(const string& traceName)
{
auto& dbg = DebugManager::getInstance();
dbg.addToWhiteList(controller->name());
dbg.addToWhiteList(player2->name());
dbg.addToWhiteList(player1->name());
dbg.addToWhiteList(this->name());
dbg.addToWhiteList(Scheduler::sendername);
dbg.addToWhiteList(TlmRecorder::senderName);
dbg.addToWhiteList(ControllerCore::senderName);
dbg.addToWhiteList(PowerDownManagerBankwise::senderName);
dbg.writeToConsole = true;
dbg.writeToFile = true;
if(dbg.writeToFile)
dbg.openDebugFile(traceName + ".txt");
}
void Simulation::setupTlmRecorder(const string &traceName, const string &pathToResources, const DramSetup &setup, const std::vector<Device> &devices)
{
if(Configuration::getInstance().databaseRecordingEnabled)
{
TlmRecorder::recordingEnabled = true;
TlmRecorder::dbName = traceName;
TlmRecorder::sqlScriptURI = pathToResources + string("scripts/createTraceDB.sql");
TlmRecorder::getInstance().recordMemconfig(setup.memconfig);
TlmRecorder::getInstance().recordMemspec(setup.memspec);
TlmRecorder::getInstance().recordTracenames(devices[0].trace + "," + devices[1].trace + "," + devices[2].trace + "," + devices[3].trace);
}
else
{
TlmRecorder::recordingEnabled = false;
}
}
void Simulation::instantiateModules(const string &pathToResources, const std::vector<Device>& devices)
{
dram = new Dram<>("dram");
arbiter = new Arbiter<NumberOfTracePlayers, 128>("arbiter");
controller = new Controller<>("controller");
player1 = new TracePlayer<>("player1", pathToResources + string("traces/") + devices[0].trace, devices[0].burstLength, devices[0].clkMhz, this);
player2 = new TracePlayer<>("player2", pathToResources + string("traces/") + devices[1].trace, devices[1].burstLength, devices[1].clkMhz, this);
player3 = new TracePlayer<>("player3", pathToResources + string("traces/") + devices[2].trace, devices[2].burstLength, devices[2].clkMhz, this);
player4 = new TracePlayer<>("player4", pathToResources + string("traces/") + devices[3].trace, devices[3].burstLength, devices[3].clkMhz, this);
}
void Simulation::bindSockets()
{
player1->iSocket.bind(arbiter->tSockets[0]);
player2->iSocket.bind(arbiter->tSockets[1]);
player3->iSocket.bind(arbiter->tSockets[2]);
player4->iSocket.bind(arbiter->tSockets[3]);
arbiter->iSocket.bind(controller->tSocket);
controller->iSocket.bind(dram->tSocket);
}
void Simulation::calculateNumberOfTransaction(std::vector<Device> devices, string pathToResources)
{
totalTransactions = getNumberOfLines(pathToResources + string("traces/") + devices[0].trace);
totalTransactions += getNumberOfLines(pathToResources + string("traces/") + devices[1].trace);
totalTransactions += getNumberOfLines(pathToResources + string("traces/") + devices[2].trace);
totalTransactions += getNumberOfLines(pathToResources + string("traces/") + devices[3].trace);
remainingTransactions = totalTransactions;
}
Simulation::~Simulation()
{
delete dram;
delete arbiter;
delete controller;
delete player1;
delete player2;
delete player3;
delete player4;
}
void Simulation::start()
{
report("\n\nStarting simulation:");
report(headline);
report(" -> setup: \t\t" + getFileName(traceName));
report(" -> memspec: \t\t" + Configuration::getInstance().MemoryId);
report(" -> transactions: \t" + to_string(totalTransactions));
cout << endl;
simulationStartTime = clock();
player1->start();
player2->start();
player3->start();
player4->start();
sc_set_stop_mode(SC_STOP_FINISH_DELTA);
sc_start();
}
void inline Simulation::transactionFinished()
{
remainingTransactions--;
loadbar(totalTransactions - remainingTransactions, totalTransactions);
if (remainingTransactions == 0)
{
cout << endl;
terminateSimulation.notify();
}
}
void Simulation::stop()
{
wait(terminateSimulation);
report("\nTerminating simulation");
controller->terminateSimulation();
wait(sc_time(200, SC_NS));
TlmRecorder::getInstance().closeConnection();
sc_stop();
double elapsed_secs = double(clock() - simulationStartTime) / CLOCKS_PER_SEC;
report("Simulation took " + to_string(elapsed_secs) + " seconds");
}
void Simulation::report(string message)
{
DebugManager::getInstance().printDebugMessage(this->name(), message);
cout << message << endl;
}
unsigned int Simulation::getNumberOfLines(string uri)
{
std::ifstream file(uri);
// count the newlines
file.unsetf(std::ios_base::skipws);
unsigned lineCount = std::count(std::istream_iterator<char>(file), std::istream_iterator<char>(), '\n');
return lineCount;
}
} /* namespace simulation */