/* * Copyright (c) 2025 Fraunhofer IESE. All rights reserved. * * Authors: * Iron Prando da Silva */ #include "poolcontrollermap.h" PoolControllerMap::PoolControllerMap(const std::map& pools) { mPools.clear(); mPools.insert(pools.begin(), pools.end()); } void PoolControllerMap::clear() { for (auto& p : mPools) { p.second.clear(); } } void PoolControllerMap::push(const StringMapper& poolName, DBDependencyEntry dep) { auto pool = mPools.find(poolName); if (pool != mPools.end()) { pool->second.push(dep); } else { // TODO throw? } } void PoolControllerMap::increment(const StringMapper& poolName) { auto pool = mPools.find(poolName); if (pool != mPools.end()) { pool->second.increment(); } else { // TODO throw? } } void PoolControllerMap::merge(std::vector& depEntries) { for (auto& p : mPools) { p.second.merge(depEntries); } } uint PoolControllerMap::getBusyTime(const StringMapper& poolName, const StringMapper& phaseName) { auto pool = mPools.find(poolName); if (pool != mPools.end()) { return pool->second.getBusyTime(phaseName); } else { // TODO throw? return 0; } } size_t PoolControllerMap::count(const StringMapper& poolName) { auto pool = mPools.find(poolName); if (pool != mPools.end()) { return pool->second.count(); } else { // TODO throw? return 0; } }