simulation manager extended to 4 player, refactoring, porno progress bar

This commit is contained in:
Janik Schlemminger
2014-04-13 01:30:38 +02:00
parent 40d6a0e6f0
commit 8d07af4431
14 changed files with 190 additions and 98 deletions

View File

@@ -6,6 +6,7 @@
*/
#include "MemoryManager.h"
#include "../common/DebugManager.h"
#include <iostream>
using namespace std;
@@ -22,9 +23,8 @@ MemoryManager::~MemoryManager()
delete payload;
numberOfFrees++;
}
cout << "Memory Manager: Number of allocated payloads: " << numberOfAllocations << std::endl;
cout << "Memory Manager: Number of freed payloads: " << numberOfFrees << std::endl;
DebugManager::getInstance().printDebugMessage("MemomryManager","Number of allocated payloads: " + to_string(numberOfAllocations));
DebugManager::getInstance().printDebugMessage("MemomryManager","Number of freed payloads: " + to_string(numberOfFrees));
}
gp* MemoryManager::allocate()